Dark Deception Chapter 4 to Be Continued

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" Now we can get to know each other a little better. Let's see what horrors lie in that little brain of yours, shall we? "

– Malak

Chapter 4: Mortal Ramifications (Or simply Chapter 4) is the fourth and penultimate chapter of Dark Deception.

Official Summary

Dark Deception Chapter 4 is the next chapter in the Dark Deception story. Face off against multiple new nightmares as Malak's dark army closes in. The Reaper Nurses, the Joy Joy Gang, and Mama Bear & her Trigger Teddies all await you. Dark Deception mixes the fast-paced style of classic arcade games with fun horror game design. Trapped in a dark world full of nightmarish mazes and ridiculous monsters, the only way out is to face the darkness and find a way to survive.

Enemies

  • Reaper Nurses
  • The Matron
  • The Joy Joy Gang
    • Lucky the Rabbit
    • Hangry the Pig
    • Penny the Chicken
    • Joy Joy Gang Clones
    • Joy Kill
  • Tammy Houser
  • Trigger Teddies
  • Mama Bear
  • Malak

Levels

  • "Torment Therapy"
  • "Mascot Mayhem"
  • "Bearly Buried"

Plot

Introduction

The chapter continues where the previous chapter left off, with Bierce reminding Doug in her ballroom on how many ring pieces he has left to collect, and proceeds to unlock the portal to the next level.

Upon entering, Bierce notes the metal gates containing a soul shard within, blocking off the entrance to the nightmare. After instructing Doug to return to the ballroom's altar, she gifts him a power that makes all nearby soul shards attract to him. This power not only allows Doug to earn many shards at once while it's in effect, but also allows him receive soul shards on the other sides of walls. Doug tests this ability by opening a gate that was blocking the entrance to the stage and opens it. Doug is allowed to enter into the level, starting in the Hospital.

Torment Therapy

The level starts in a parking lot in front of a giant hospital, with ambulances parked in some of the bays. Inside the hospital, several Reaper Nurses are standing around, with two more dancing in front of a giant statue of a Reaper Nurse holding a heart. Some harmless Gold Watchers are sitting on some couches.

A Reaper Nurse is sitting at reception on the phone with presumably Malak. After a chat with Doug, another Reaper Nurse comes over and tells him to follow her. She takes Doug through a few hallways before entering a side room. She tells him to stand on the weight scale, which Bierce is suspicious of. After standing on, a jet of fire blasts onto the scale, which narrowly Doug avoids.

The Reaper Nurse apologies for the "malfunction" and takes Doug to another room to take a "small blood sample". She tells Doug not to leave until the timer reaches zero. Doug manages to escape, revealing that the room would've impaled him with giant needles across the room, with the Reaper Nurse showing frustration about this, but calms down quickly. She tells Doug that they "don't have time to play games" before taking him to get a chest scan.

The Reaper Nurse take Doug to yet another room to get a chest scan. She again tells Doug not to leave until the timer reaches zero, and spawns a red barrier to stop him escaping this time, but this plan fails. This time, after Doug escapes, the Reaper Nurse chases us down the hallway, but stops after Doug goes though the door, stating that Bierce has already "infected them".

Doug heads into a decontamination unit before heading into an elevator, but unlike "Monkey Business", Doug has to manually call this one.

When the elevator arrives, Doug gets out and then proceeds through the hallway. Before collecting the shards, one of the nurses announces over the PA system that the hospital is now on lockdown because of an "unruly patient", referring to Doug.

There are total of 337 soul shards across the floor. There are also three Reaper Nurses which will wander the halls while cloaked, their position given by skating sounds and red flashes given off with every step; they will also occasionally spout dialogue. Should he get close enough to a Reaper Nurse, she will begin to chase him at a rate faster than his run speed, decloaking themselves once they get close enough and killing him on contact. Should he be out of the reach of their syringe, the Reaper Nurse will throw a pill at him instead, which stuns him on contact. The Reaper Nurses are also attracted to sound, moving to his location should they hear them opening a double door. This zone also has a laser that scattered around the place as well.

After Doug collected all the soul shards, he then leaves the Emergency area and proceed to the Transfer area. But before doing so, two Reaper Nurses jumped off of the building and begin charging towards him but he escapes and manages to got on the top of an ambulance which goes through a tunnel. The ambulance then takes him to the therapy center.

Once the ambulance arrives to the destination, he then gets inside and sees the Matron for the first time, along with the ring altar and other nurses. While he's looking around, one of the nurses comes up behind him knocks him in the head with her syringe, causing him to fall unconscious.

He then wakes up to find himself inside a jail cell. The frenzied nurse then says that she heard him snoring pretty loudly while she took him there. Before he can get out, the cell door slams shut and locks. The nurse then activates a lever, which reveals a ceiling full of needles, which comes down. He managed to escape right in time. He also managed to get through the Matron and the nurses as well without being spotted.

There are now total of 342 soul shards around the area. The Reaper Nurses are now in their Frenzied Mode, and another trap is introduced, the buzzsaws. Doug has to collect the shards on both floors by using metal platforms that'll move him up and down.

After Doug collects all the soul shards, he moves to the ring altar to see that the Matron and the nurses have gone. He then takes the ring piece and leaves the zone, then takes an ambulance outside to return to the Hospital.

The Matron then alerts all the Reaper Nurses to chase after him with her coming from behind them. One of them gets onto Doug's truck and attempts to stab him with the syringe, but he dodges it, then stuns her with Primal Fear and knocks her back with the syringe he obtained from her.

During the fight, The Matron has the ability to destroy ambulances with the two buzzsaws that she holds. When she destroys these ambulances with the buzzsaws, the ambulances produce fire for a split second, and then sparks making the air change from red to yellow. She is able to travel slightly quicker than the speed of an ambulance when the vehicle is moving. She also follows whichever direction he teleport on the ambulances. When he stands on one ambulance for too long, she will try to charge at you, destroying some of the ambulances in front of her.

To defeat her, he must stun the Reaper Nurses across the ambulance with a Stun Orb or Primal Fear, before knocking them away using their giant needles. If he hits them without stunning them first, they will block the attack instead and proceed to kill him immediately. When knocked away, the Reaper Nurse will fall from the ambulance and crash into the Matron, which temporarily stuns her.

After the fight, Doug got out of the truck and make his way to the portal. While he's in the decontamination room, one Reaper Nurse is bashing against the door to break it. When he's near the double door that leads to the lobby, three Reaper Nurses come out and two launch each other to him, but he managed to beat both of them while using Primal Fear on the other one. He then makes his way through a bunch of nurses in the lobby and gets to the portal in time.

In-between "Torment Therapy" and "Mascot Mayhem"

Upon Doug's return, Malak comments on his victory and say that the only reason Doug won was because Malak was on more oppressing matters which won't happen again. Bierce comments on how Malak is losing horribly and might need to plead with you and saying "soon the ring will be mine again". She then prepares him for another nightmare. In the entrance to the next level, Bierce comments on the cameras there, and gifts Doug the Vanish ability.

Mascot Mayhem

The level begins in an area with fake town buildings around the portal. There is written graffiti that says things such as "Joy Joy Land". When Doug walks to the castle there are two sides that he is able to travel to; one side contains one of Elise's notes where she mentions that Lucky and Hangry found her. The other side contains an entrance at the wall of the castle, and this leads to Doug to enter inside of the room.

Once Doug enters the room, he finds two members of the Joy Joy Gang; Penny the Chicken, and Lucky the Rabbit. They sing their "song" and assure Doug that they will return soon. After this, the door opens and Doug enters zone 1 of the level.

Doug has to collect 181 soul shards while trying to avoid Penny's and Lucky's clones, as well as the security cameras. Penny's clones will constantly be flying down, and they're capable of stunning him with eggs while Lucky's clones will use speed boost and toss bombs to kill him.

When Doug heads back to the hallway after he got all of the shards, Lucky pops up behind the glass and comments on how lucky he is. A bunch of Lucky's and Penny's clones are sent after him, causing him to run away from them. The other clones will block 2 other paths, forcing him to enter inside the castle and use the elevator. Before the elevator heads down, one of Lucky's clones said that Hangry will be very happy to see him.

The elevator arrives to the floor. Doug enters the security control center, he then hears an announcer saying that Zone 3 access is restricted and that he needs to restore power on Zone 2, which is a research & development area. When he's about to collect the shards, Hangry introduces himself. During this, he shows his addiction and fondness of ribs, telling Doug to step closer and that he wants to eat Doug's ribs with his own barbecue sauce that he has, then laughs and disappears.

Doug now has to collect 170 soul shards while trying to avoid Hangry the Pig. While he's getting the first few shards in the zone, he meets Lucky again. He then said that everyone can going crazy because it's a mad world, before running away and teaming up with Hangry. Hangry is capable of breaking doors and walls which could give Doug a hard time doing his work.

Eventually, he gets past Hangry, Lucky and the traps. When he was about to press the button on the fuse box, the Joy Joy Gang corners him. However, they are standing in a open wire lying on a puddle, which when Doug presses the button, they got shocked, turning them into their Frenzied mode and stunning them. Doug then slips past through them and gets back to the control room. The announcer then says that access to Zone 3 is granted.

Doug makes his way to Zone 3, which is a production factory. He has to collect 150 shards in this area. He makes his way through the Joy Joy Gang's clones being transported by a conveyer claw. The announcer then says that there is an intruder, referring to Doug, which causes her to dispatch the Joy Joy Gang, and to reboot the breaker switch to resume the crusher function inside the factory. When he's about to enter in the factory, the Joy Joy Gang appears from behind and accusing him for ruined their look, then teaming up against him. After that, Malak join up with them. Doug eventually reset the crusher, makes it outside and activates the crusher, which crushes all of the Joy Joy Gang members before they could reach him. When Doug is about to escape, a metal door closes right in front of him. Malak introduced himself and reveal the true form of the Joy Joy Gang. The announcer then activates its salvage mode, taking the remains of them and turning them into project Joy Kill. The crusher is powerless against it, which gets melted away by their laser.

Doug has to find 4 switches to power up the piston while being hunted down by Joy Kill. They can jump across every large round platforms, shoot lasers from their eyes and even tries to launch him right into the lava beneath. Once the piston is powered on, Doug then presses a button to activate it, and lures Joy Kill right into it so they get pushed down to the lava. When they get pushed, they let out some final words before got burned down by the lava, saying that it isn't over and that he won't escape.

The whole place is now in self-destruct mode with the countdown begin, Malak also returns. Doug makes his way back to the control room. When he gets the ring piece, the announcer puts the place on a 2-minutes lock down. A screen starts breaking, and Joy Kill bursts through, revealing it survived (Likely due to how its indestructible). Doug has to survive them until the countdown ends and the door to Zone 1 unlocks. Doug then makes it outside, as Malak and the clones chase after him. Doug almost escapes but Joy Kill jumps right in front of the portal, causing him to be cornered. They each punch him and then beats him up, making him fall down to the ground. Malak then appears and then enters his mind seeing what memories he has of his family.

Doug then got moves into a dark hallway with a trail of pills. He follows it and leads him to a part of his house. Tammy can be seen crying in the stairs. A dark area lights up, revealing the argument between him and his wife, Elise. Doug then feels regret and apologizes to Tammy before he continues following the trail of pills. It then leads him to the time Doug's cheating on his wife by flirting with his secretary. Doug then told her not to worry about it and that he will take care of Elise before Malak decides to dig deeper, and proceeds to the trail of pills again. Now it leads him to his current coma like state in the hospital as Malak askes if cancer was the reason he's like this, thus explaining why he ended up in the hospital. After that, Malak continues to go even more deeper, revealing that his family lost their lives in a car accident. He then wakes up Tammy and orders her to attack her own father. She then says "You did this", implying that he's the one who was behind the car accident. Tammy then knocked Doug down injuring him badly, and put the hex on him. Doug then becomes Malak's puppet as a result of the hex before Malak brings him back to Joy Joy Land. Malak then orders them to throw him back through the portal, announcing that it is time for Bierce to pay the debt she has owed. Hangry then protests saying that Malak promised him that he could let him eat Doug, only for Lucky to remind the pig that the demon is their superior. Hangry reluctantly complies admitting he at least got a bite out of them. The Joy Joy Gang then mockingly bid Doug farewell, before Hangry picks him up and flings him into the portal.

In-between "Mascot Mayhem" and "Bearly Buried"

After Doug is thrown out of the portal by Hangry, Bierce asks him if he's fine, and tells him to get up to prepare for the next nightmare. The hex then beginning to activate, causes Malak to appear and he had come to collect the ring pieces from the Ring Altar. Bierce use her telekinesis ability to move Malak through different pillars and make Soul Shards appear and uses them to impale his back. Just as Bierce thinks she has won, Malak summons clones of himself to distract Bierce, and she uses her abilities to destroy them. As soon as the shards on Malak are removed, he causes fire to appear in the ballroom, and summons some of the monsters from Doug's previous encounters. Bierce is attacked by Agatha and nearly doesn't survive, when Malak steals some the ring's powers back. After this, she uses one of the ring pieces (she stole before) and heals herself. She uses this power to banish Malak and the other monsters from the Ballroom. Malak decides to bring Doug through the portal to "Bearly Buried" himself.

Bearly Buried

Bearly Buried starts with Doug being brought to Mama Bear's realm by Malak, where he lectures Doug and tells him about the past that Bierce has hidden from him, of how Bierce desires the limelight and executes sacrifices to achieve her goal, making a deal with Malak. However, Bierce plotted to break free of her end of the contract with Malak to avoid handing over her soul, so she foul-played Malak, which results in her sealing herself in her pocket dimension.

After the lecture, Mama Bear comes out of her cabin, greeting Malak on the doorway. The two exchanges conversation regards of taking care of Doug and preventing him from staying alive. Mama Bear commands her Trigger Teddies to carry Doug into the kitchen, implying he will be food for the little teddies. When the Trigger Teddies brought Doug into the kitchen, a mysterious blue orb emerges and stuns the Teddies with electricity into unconsciousness. The orb tells Doug that it wishes to help him escape Mama Bear' realm. Doug is quietly led by the orb into the attic of the cabin to retrieve the first found hidden ring piece. From above, Doug eavesdrops Malak and Mama Bear exchanges conversation, with Malak showing frustration that Doug has escaped her clutches, and later informing Mama Bear that Doug has been watching on the attic, which Mama Bear responds with compliance, ready to capture Doug again.

There are 18 soul shards in the first zone, however by collecting the first ring piece, the only power Doug can use in this zone is vanish. Trigger Teddies will be roaming around this zone, and they can detonate when in contact with him. He have to use vanish and avoid them while collecting the shards. Once Doug collects all the shards, he leaves the area and opens a door, getting jumpscared by a flying Mama Bear head in result. This doesn't kill him though, just a little scare for him. Doug is then told by Malak to head to the basement, which is the cave. Doug travels around the cave, then running into Mama Bear who breaks down the cave to get near Doug, revealing he is in the tunnels. Then Mama Bear and the Trigger Teddies proceed to ambush the player through the tunnels, but Doug gets another ring piece (primal fear) and breaks down boards to where the ring altar is. The tunnel behind Doug comes to a close by collapsing. Doug then uses primal fear to get the bear traps out the way, which can also be useful when a soul shard is inside a bear trap. Doug breaks down more boards and heads into zone 2. This time Mama Bear is roaming around with the trigger teddies, which she will mess with his vision, running at a quick pace if he are a certain distance near her. Her speed increases due to blood lust. She will spawn Trigger Teddies through the cave system as well. He also have to find another ring piece through the cave (telekinesis).

After completing zone 2, Doug leaves and climbs down ladders, where he ends up in a room filled with holes with green liquid. Mama Bear then traps him in the area, saying "I've got you now, Mama's coming!" This of course means the boss battle is at it's start.

Mama Bear extends her arms through the holes, and tries to crush him with her hands. A Trigger Teddy can randomly come out of the holes too. This causes boulders to come falling down. Then Mama Bear makes her head pop up through one of the holes. He is supposed to pick up a boulder, and throw it at Mama Bear's face. Mama Bear takes damage from this, then eventually she loses the battle. This heavily frustrates Malak, and he basically tells him that he should just give up and die. Then the player progresses to zone 3, the final zone.

Now, Doug has to gain back 2 of the ring pieces (the Deadly Decadence and Mascot Mayhem pieces), which are stolen by frenzied Trigger Teddies. This is made easier via the Speed Boost returning to his arsenal after the first boss. Eventually, Doug returns to the centre of the cave, where the spirit severs Malak's vision from him. He heads to a mysterious glowing green light.

The pool leads to Mama Bear, who mutates into her second boss form. She swings her arms at him, spins around the stage with both arms, and transforms into a spiked form faster than our running speed before leaping out of the water and summoning Trigger Teddies. Doug uses his Primal Fear and Vanish powers to take down the beast and recover the Elementary Evil piece.

Doug then teleports near the exit, almost dies making a wrong turn since Mama Bear's mutated hand starts chasing him through the tunnel, saying "I'll never let you go!" Doug runs away from the hand and also is pursued by Trigger Teddies. He slides down back to the cabin, where he is escaping the cabin. Mama Bear starts breaking her floor in the cabin to kill Doug. Trigger Teddies are also seen crawling on the ceiling and the walls, some would even chase the player.

Doug leaves the cabin, and runs to the portal, begging Bierce to open the portal. Trigger Teddies come out from the ground, and Mama Bear exits the cabin, saying "Mama Bear is coming to get you." The spirit then opens the portal for Doug, and Doug escapes Bearly Buried.

Outro

After Doug arrives from the portal with the soul shards, Bierce comments that Doug is alive but questions how, as she thought Malak had taken him for good. She sees how Doug has reclaimed the multiple ring pieces from the level and exclaims that she could kiss him, but isn't going to and to not get his hopes up. She then reveals that she's fine after Agatha stabbed her in the back, literally, as she isn't made of flesh and bone so she heals quite quickly. She also says that Malak cannot destroy her, just enslave her for eternity.

She then notices in Doug's eyes that Malak told him what she did to him and how she cheated him but dismisses it anyway. She tries to relate with Doug by stating that she's not proud of what she did although she did live in an era of cruelty and she got caught up in her desire for stardom that led her down a dark path. She then goes on and says that Malak wants their souls but yet she wants to get out of there and that she still keeps her promise of giving Doug a new life. She exclaims Doug has seen what she can do with just a few pieces let alone the whole ring itself. She then states that only 2 pieces of the ring remain and that its good to have Doug back. She then opens the portal to the Mannequin level.

Trivia

  • This chapter was the most long awaited chapter until now. Before its release, it was on development for over 2 years.
  • This chapter has gone through a lot of delays, having in total about 6 delays. This caused a huge amount of negativity towards developers from the players, but in the end Chapter 4 was finally released.
  • The Dark Deception team tried to conceal most of the chapter's content during its production.
  • Chapter 4 is so far the second chapter to have all of its enemies with voice lines, the first being Chapter 2.
  • Chapter 4 has more enemies than Chapters 1, 2, and 3 combined, as confirmed in a tweet.
    • Furthermore, Chapter 4 has more music than Chapters 1, 2, and 3 combined, having a total of 20 total tracks.
  • This is the only chapter to have an updated cover. This is due to the old cover missing Mama Bear and having the Matron in the Reaper Nurse's place.
  • On October 4th, 2019, a 48-second video released by Glowstick Entertainment of the official voices for the Joy Joy Gang. On October 7th, a video for the voices of the Reaper Nurses was released. On November 11th, a video for the voice of Mama Bear was released. On February 17th, 2020, a video for the voices of the Trigger Teddies was released. On March 11th, 2021, a video for the voice of The Matron was released.
  • Vince confirmed in a Q&A video that he and the team were developing chapters 4 and 5 simultaneously. This is done to facilitate Chapter 5's development after Chapter 4's release.
  • Each level in Chapter 4 (along with Chapter 5) has three zones, except for Torment Therapy, which includes two zones. This was revealed in the 2nd and 5th Q&A, respectively.
  • Every enemy in Chapter 4 turns into their Nightmare Mode forms before collecting all of the soul shards, just like the Clown Gremlins in the second zone of "Crazy Carnevil". This possibly suggests that the later monsters are becoming more and more aggressive, relentless and threatening when they realize that Doug is a significant threat to their nightmare than any other mortal.
  • In Bearly Buried, there used to be a display bug that made it impossible to achieve S Rank; it showed that player need to collect 3 bonus shards while the level has only 2 bonus shards. This bug has now been fixed.

Gallery

Navigation

v · e · d

DD Navigation.png

Characters
Main Characters
Doug Houser • Bierce • Malak
Enemies
Malak • Murder Monkeys • Agatha • Gold Watchers • Dread Duckies • Clown Gremlins • Reaper Nurses
Lucky the Rabbit • Hangry the Pig • Penny the Chicken • Jocelyn • Trigger Teddies • Mama Bear
Mannequins • Unknown Monster
Bosses
Chef Monkeys • Agatha • Titan Watchers • Doom Ducky • Goliath Clowns • The Matron • Joy Kill • Mama Bear
The Puppet Master
Other Characters
Tammy Houser • Elise Houser • Victor • Edgar • Doug's Mother • Mistress • Minor Characters
Locations
Bierce's Ballroom • The Hotel • The School • The Manor • The Sewer • The Circus • The Hospital
Joy Joy Land • McKees Rocks Bridge • The Cave • The Mall • Dark Dimension • Minor Locations
Items
Portals • Interactive Items • Tablet • Soul Shards • Secret Files • Ring Altar • The Riddle of Heaven
Malak's Relic • Barriers • Traps • Secret Notes • Clown Cars • Mallet • The Mark of Malak • Syringes • Boulders
Levels
Monkey Business • Elementary Evil • Deadly Decadence • Stranger Sewers • Crazy Carnevil
Torment Therapy • Mascot Mayhem • Bearly Buried • 9th Level
Chapters
Chapter 1: No Way Back • Chapter 2: Into Madness • Chapter 3: Retribution
Chapter 4: Mortal Ramifications • Chapter 5: Fated Conclusion
Mechanics
Environmental Hazards • Powers • Level • Death Tips • Steam Achievements
Music
OST • Dark Deception: Chapters 1-3 (Original Soundtrack) • Dark Deception: Chapter 4 (Original Soundtrack)
Bad Rabbit • The Notorious Pig • Always Near • I'm Dead
Games & Versions
Dark Deception (2014 Alpha) • Dark Deception Enhanced • Super Dark Deception • Dark Deception 2
Books
Malak Archives: House of Mischief • Malak Archives: The Gamblers Misfortune
Other
Timeline • Bierce's Diaries • Art Gallery • Scrapped Content • Q&A Livestreams
Makeship Plushies • Teespring Merch • Threadless Merch • Youtooz Figures

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Source: https://dark-deception-game.fandom.com/wiki/Chapter_4:_Mortal_Ramifications

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